2/27/2023 0 Comments Microsoft durango xdk![]() ![]() Cocos2d-x Project and Build Environmentįirst of all, you should theoreticaly be able to use Visual Studio 2015 for all your development work, but this did not work for me. Looking for Advice/Helpįirst of all, I am looking for advice/help from existing developers who have commercially released a Windows 10 or Xbox One UWP app to understand if these apps have passed Microsoft’s certification testing and if there are any additional issues or considerations they encountered that I haven’t covered below. UWP apps are sometimes referred to in Microsoft’s documentation and elsewhere as Windows Store apps or Windows RT apps. I have spent the better part of the last two weeks investigating environment, build, configuration, and feature support that is available when using Cocos2d-x for UWP apps which I’ll share below, since I believe this is helpful for other developers with the same objective of using Cocos2d-x to power their UWP apps/games. Our game concept has been approved by Microsoft under the Program, which permits the use of a few additional Xbox Live features than are available under the Xbox One Creators Program. We are working on porting a game that was originally developed for the Objective-C version of Cocos2d to Cocos2d-x and we plan to release it for Xbox One as a Windows Universal Platform (UWP) app. ![]()
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